Goto

Collaborating Authors

 introductory programming task


You're (Not) My Type -- Can LLMs Generate Feedback of Specific Types for Introductory Programming Tasks?

arXiv.org Artificial Intelligence

Background: Feedback as one of the most influential factors for learning has been subject to a great body of research. It plays a key role in the development of educational technology systems and is traditionally rooted in deterministic feedback defined by experts and their experience. However, with the rise of generative AI and especially Large Language Models (LLMs), we expect feedback as part of learning systems to transform, especially for the context of programming. In the past, it was challenging to automate feedback for learners of programming. LLMs may create new possibilities to provide richer, and more individual feedback than ever before. Objectives: This paper aims to generate specific types of feedback for introductory programming tasks using LLMs. We revisit existing feedback taxonomies to capture the specifics of the generated feedback, such as randomness, uncertainty, and degrees of variation. Methods: We iteratively designed prompts for the generation of specific feedback types (as part of existing feedback taxonomies) in response to authentic student programs. We then evaluated the generated output and determined to what extent it reflected certain feedback types. Results and Conclusion: The present work provides a better understanding of different feedback dimensions and characteristics. The results have implications for future feedback research with regard to, for example, feedback effects and learners' informational needs. It further provides a basis for the development of new tools and learning systems for novice programmers including feedback generated by AI.


Large Language Models in Introductory Programming Education: ChatGPT's Performance and Implications for Assessments

arXiv.org Artificial Intelligence

The advent of Large Language Models (LLMs), such as OpenAI's ChatGPT, Codex, and GitHub's Copilot, affects the educational landscape at its core, as LLMs offer entirely new possibilities, but also challenges for educators, learners, and institutions. Even though LLMs have only appeared very recently to a broader audience, research has started to address their implications on computing education, particularly programming. The generative potential may be used by educators for the design of new programming tasks [Sa22], or for students to gather formative feedback [Ka23, Zh22]. At the same time, implications for programming pedagogy and assessments are being discussed [Be23, BK23, RTT23], as the lowthreshold availability of LLMs raises new questions with regard to adequate task designs, students' contribution, plagiarism, and ethical conduct. Educators and institutions will soon need to reconsider the design of (formative) assessments. In this context, it is crucial to investigate the capabilities and limitations of LLMs for novice learners of programming, whose challenges have a well-documented history [SS86, Mc01, Lu18].